![]() ![]() (It does however seem slightly odd that Chase McCain’s slab-like police communicator device still looks exactly like the Wii U Gamepad it was originally designed to imitate.) It’s certainly more convenient to have video communications windowed in the corner of the main screen rather than having to keep looking down in your lap while you’re driving somewhere, and although controlling the environment scanner with thumbsticks isn’t quite as fun as physically holding up the Gamepad was, it’s no less functional. LEGO City Undercover hardly made the most of the Wii U Gamepad anyway, so these tweaks have a fairly minor impact on the experience as a whole. The only other major difference is the migration of the Wii U’s second screen features onto a single screen. Having said that, it’s still a fun sandbox to muck around in with a second player particularly given the presence of some 100 different vehicles to thrash about, and certainly the addition of co-op helps to make this re-release of LEGO City Undercover superior to the original to some degree. ![]() Furthermore there are no specific missions, puzzles, or activities designed to cater to co-operative play, it’s the exact same content as the Wii U version only it can be tackled with two of you brick-smashing your way to success instead of one. Rather than introduce a second character into the game’s story, player two is just a palette-swapped version of main hero Chase McCain. Play Admittedly co-op support in LEGO City Undercover is pretty barebones. ![]()
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